Muhammed Ali ACAR
Muhammed Ali ACAR
CG Artist/Archviz
Bursa, Turkey

I began my visualization journey by teaching modeling, which gradually led me toward architectural visualization. After realizing that traditional industry methods were slow and restrictive, I started working with Unreal Engine in 2018. With its real-time rendering and GPU-based processing power, I was able to combine speed, quality, and animation in my projects. This made high-end visuals and long-form animations, once accessible only to large studios, available to smaller design offices as well. With over 12 years of experience, I have completed more than 50 projects using Unreal Engine and continue to provide fast, creative, and technically strong visualization solutions for clients of all scales.

Skills

Architectural Visualization3D Visualization3D Modeling3D AnimationRenderingLightingMaterial ArtistTexturingDigital SculptingCharacter ModelingGame DevelopmentPhotographyPhoto-manipulationVideo EditingPost-productionVideo Production

Software proficiency

Unreal Engine
Unreal Engine
3ds Max
3ds Max
Mudbox
Mudbox
Maya
Maya
AutoCAD
AutoCAD
Blender
Blender
Photoshop
Photoshop
Premiere
Premiere
After Effects
After Effects
DxO PhotoLab
DxO PhotoLab
Mixer
Mixer
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