I began my visualization journey by teaching modeling, which gradually led me toward architectural visualization. After realizing that traditional industry methods were slow and restrictive, I started working with Unreal Engine in 2018. With its real-time rendering and GPU-based processing power, I was able to combine speed, quality, and animation in my projects. This made high-end visuals and long-form animations, once accessible only to large studios, available to smaller design offices as well. With over 12 years of experience, I have completed more than 50 projects using Unreal Engine and continue to provide fast, creative, and technically strong visualization solutions for clients of all scales.